Image reconstruction is essentially the idea of rendering graphics at a lower resolution and then using various techniques to reconstruct a higher resolution image. In this video we're comparing the state-of-the-art from two very different techniques - the AI-enhanced DLSS 2.0 from Nvidia is stacked up against the unique checkerboard rendering implementation devised by Guerrilla Games for its Decima Engine. DLSS demonstrates how much image reconstruction has evolved over the years - but can this technology transition to the next-gen consoles?
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