Ubisoft Massive's Avatar Frontiers of Pandora is a simply incredible game, the studio's Snowdrop Engine entering the next generation age with a stunning level of detail and ray traced lighting. In this exploration of the game, Alex Battaglia takes us through Avatar, showcases its micro and macro-level detail - and in a last-minute change to the video, talks us through the 'unobtainium' max settings preset that addresses almost all of his minor quibbles on the game's visual features.
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00:00:00 Introduction
00:02:39 Next-Gen Lighting with Ray Traced Global Illumination and Reflections
00:08:11 World Detail On the Small-Scale
00:09:49 Vistas, Skies, and Volumetrics
00:11:43 Interactivty and Physics
00:13:15 Next-Gen Ray Traced Audio
00:15:07 "Unobtanium" Max Settings and Room for Improvement
00:17:52 How does it play?
00:21:54 Conclusion