In this Virtual GDC Talk, Turn 10 CG Supervisor Matt Collins discusses the process of creating art assets for a game that runs at 60FPS.
13m 49s
Trackmania Deserves to Be Far Bigger Than It Is
In this Virtual GDC Talk, Turn 10 CG Supervisor Matt Collins discusses the process of creating art assets for a game that runs at 60FPS.
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Trackmania Deserves to Be Far Bigger Than It Is
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