After a vast, extended period of development, Rocksteady's Suicide Squad: Kill The Justice League has finally released - and of all the Digital Foundry team, it was John Linneman with the most reservations about the game based on its pre-launch campaign. But you know what? While there are a range of caveats, he's come away having had fun with the game. The PC version though? It REALLY needs work...
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00:00 Intro
01:30 After Arkham
02:14 Character Rendering
05:19 Environmental Details
10:27 PS5 vs Xbox
14:02 Performance Analysis on Consoles
16:05 The PC Version Has Issues
21:09 What About Steam Deck?
25:35 The Wrap-up